Qualcomm Adreno 616

Qualcomm Adreno 616 on Amazon USA

Specifications and performance with the benchmarks of the Qualcomm Adreno 616 graphics card dedicated to the smartphone sector, it has 2 execution units, with 128 shading units, its maximum frequency is 0.8GHz The table below makes it possible to observe well the lithography, the number of transistors (if present), the offered cache memory, the quantity of texture mapping units, of render output units, the release date, the GFLOPS performance, the values obtained in the benchmark platforms.


Graphics card Qualcomm Adreno 616
Market (main) Smartphone
Release date Q4 2015
GPU name Adreno 616
Architecture Adreno
Generation 6xx
Lithography 10 nm
Bus interface IGP
GPU clock 750 MHz
Memory type LPDDR4X-1866
Memory bus 32 bit
Memory bandwidth 14.9 GB/s
Execution units 2
Shading units 128
Cache memory 512 KB
Performance FP32 (float) 384 GFLOPS

Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.

Performance with the benchmarks:

Performance comparison between this graphics card and those of equivalent power, for this we consider the results generated on benchmark softwares and rendering performances.

FP32 performance comparison (single precision; float; floating-point 32) for this graphics card:

FP32 Performance in GFLOPS
ARM Mali-G57 MC4 486.4
Qualcomm Adreno 618 422.4
Apple A11 Bionic GPU 409.3
Qualcomm Adreno 613 400
ARM Mali-G78 MC4 388.6
Qualcomm Adreno 616 384
ARM Mali-G71 MP20 375
ARM Mali-G72 MP18 370
ARM Mali-G57 MP3 364.8
ARM Mali-G57 MC3 364.8

Single-precision floating-point format, also called FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point. FP32 power helps assess the video card's capabilities for generating rendering workloads. Video games use INT32 and FP32 cores to manage calculations with integers and numbers with decimals in order to produce maps, bone matrices on which the vertex shaders will calculate the vertices. Values in single precision format are mainly used in video games and 3D software.

List of benchmarks:

FP32 Performance

Smartphones with the graphics card Qualcomm Adreno 616:

Lenovo K10 NoteLenovo Z6 LiteLenovo Z6 YouthMeizu X8Motorola One FusionMotorola Razr 2019Nokia 8.1Nokia X7Oppo K3Oppo R17 ProOppo RenoOppo Reno AOppo RX17 ProRealme 3 ProRealme 5 ProRealme QRealme XRealme X LiteRealme XTSamsung Galaxy A8sVivo NexVivo Nex AVivo S5Vivo V19Vivo Z1ProVivo Z1XVivo Z5Vivo Z5xVivo Z5x (2020)Xiaomi Mi 8 SEXiaomi Mi 9 LiteXiaomi Mi 9 SEXiaomi Mi A4Xiaomi Mi CC9

Processors with the graphics card Qualcomm Adreno 616:

Qualcomm SDM710 Snapdragon 710Qualcomm SDM712 Snapdragon 712


Qualcomm Adreno 616 Nvidia EquivalentQualcomm Adreno 616 AMD Equivalent

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