Nvidia GeForce RTX 4080 Ti vs Vivante

Nvidia GeForce RTX 4080 Ti on Amazon USA
Vivante on Amazon USA

Compare the technical characteristics between the video card Nvidia GeForce RTX 4080 Ti and the group of graphics cards Vivante, but also with the respective performance in the benchmarks.


Vivante GCNano Ultra 2017 Q1 28 nm HPM 400 400 0 0 1 80 0.4 6.4
Vivante GC860 2011 Q3 65 nm 444 444 0 0 4 35 0.26
Vivante GC800 2011 Q3 40 nm 315 575 0 0 1 35 0.325 6
Vivante GC7000nanoUltra 2017 Q1 28 nm HPM 800 800 0 0 8 0.8 16 32
Vivante GC7000Lite 2016 Q4 28 nm HPM 800 800 0 0 16 1.6 32 64
Vivante GC7000 UltraLite 2016 Q4 28 nm HPM 600 600 0 0 8 0.8 16 32
Vivante GC7000 2016 Q4 28 nm HPM 800 800 0 0 32 1067 6.4 3.2 64 128
Vivante GC320 2011 Q1 40 nm CMOS 145 145 0 0 0.6
Vivante GC200 2010 Q4 130 nm 375 375 0 0 0.375
Nvidia GeForce RTX 4080 Ti 2023 Q1 5 nm 2100 2400 80000 20000 400 14080 440 110 440 144 110 345.6 1056 67580 67580 1056

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TMUs: texture mapping units. This unit was a physical processor separated from the main graphics processing units. It is able to distort a bitmap image, and also to resize it, to rotate it and to place it as a texture onto a plane of a specific 3D model.

ROPs: render output units. The other name of this unit is raster operations pipeline. This hadware component is taking pixel and texel information, and processing it through vector and matrix operations. The result will be a depth value or a final pixel. It is able to control antialiasing with the merge of several sample into one pixel.

SM / SMX, CUs (compute units) : streaming multiprocessor. These processors are implied in the Kepler's power efficiency when the GPU is using one unified clock speed.

The term pixel fillrate is refering to the number of pixels that the video card is able to generate every second. This performance is achieved by multiplying the raster output units (ROPs) by the clock frequency of the graphics processor unit (GPU).

The term texture fillrate refers to the number of map texture elements (texels) that the GPU is capable of generating per second. This performance is achieved by multiplying the texture mapping units (TMUs) by the clock frequency of the graphics processor unit.


FP32 Performance in GFLOPS
Nvidia GeForce RTX 4080 Ti 67,580
Vivante GC7000 128
Vivante GC7000Lite 64
Vivante GC7000nanoUltra 32
Vivante GC7000 UltraLite 32
Vivante GCNano Ultra 6.4
Vivante GC800 6

Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.

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