Nvidia GeForce MX570 vs ATI Radeon X1550


Nvidia GeForce MX570 on Amazon USA
ATI Radeon X1550 on Amazon USA

Comparison of the technical characteristics between the graphics cards, with Nvidia GeForce MX570 on one side and ATI Radeon X1550 on the other side. The first is dedicated to the laptop sector, it has 2048 shading units, a maximum frequency of 1.2 GHz, its lithography is 8 nm. The second is used on the desktop segment, it includes 4 shading units, a maximum frequency of 0.5 GHz, its lithography is 90 nm. The following table also compares the boost clock, the number of shading units (if indicated), of execution units, the amount of cache memory, the maximum memory capacity, the memory bus width, the release date, the number of PCIe lanes, the values ​​obtained in various benchmarks.







Specifications:


Graphics card Nvidia GeForce MX570 ATI Radeon X1550
Market (main) Laptop Desktop
Release date Q3 2022 Q1 2007
Model number GeForce MX570 Radeon X1550
GPU name GA107S RV505
Architecture Ampere R500
Generation GeForce MX 5xx Radeon R500 PCIe X1550
Lithography 8 nm 90 nm
Bus interface PCIe 4.0 x8 PCIe 1.0 x16
GPU base clock 1.09 GHz 500 MHz
GPU boost clock 1.16 GHz 500 MHz
Memory frequency 1,500 MHz 333 MHz
Effective memory speed 12 GB/s 0.7 GB/s
Memory size 4 GB 128 MB
Memory type GDDR6 DDR2
Memory bus 64 bit 64 bit
Memory bandwidth 96.0 GB/s 5.3 GB/s
TDP 25 W 27 W
Cores (compute units, SM, SMX) 16 2
Shading units (cuda cores) 2,048 4
TMUs 64 4
ROPs 40 4
Cache memory 2 MB 256 KB
Pixel fillrate 46.2 GP/s 2.0 GP/s
Texture fillrate 73.9 GT/s 2.0 GT/s
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We can better compare what are the technical differences between the two graphics cards.


Performances :


Performance comparison between the two processors, for this we consider the results generated on benchmark software such as Geekbench 4.


Texture fillrate performance in GTexels/s
Nvidia GeForce MX570 73.92
ATI Radeon X1550 2


The difference is 3596%.


The term texture fillrate refers to the number of map texture elements (texels) that the GPU is capable of generating per second. This performance is achieved by multiplying the texture mapping units (TMUs) by the clock frequency of the graphics processor unit.


Equivalence:

Nvidia GeForce MX570 AMD equivalentATI Radeon X1550 Nvidia equivalent




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