Nvidia GeForce GTX 600 Specs


Nvidia GeForce GTX 600 on Amazon USA


Specifications of the video cards present in the group of graphics cards Nvidia GeForce GTX 600. We also look at the respective performance in the benchmarks.






Specifications:


Nvidia GeForce GTX 690 2012 Q1 28 nm 915 1019 1000 4000 300 98 3072 256 64 16 65.22 260.8 6260 260.8
Nvidia GeForce GTX 680 2012 Q1 28 nm 1006 1058 512 2000 195 98 1536 128 32 8 33.86 135.4 3250 135.4
Nvidia GeForce GTX 670 2012 Q2 28 nm 915 980 512 2000 170 97 1344 112 32 7 3794 27.44 109.8 68.36 2634 109.8
Nvidia GeForce GTX 660 Ti 2012 Q3 28 nm 915 980 384 2000 150 97 1344 112 24 7 27.44 109.8 2634 109.8
Nvidia GeForce GTX 660 2012 Q3 28 nm 980 1032 384 2000 140 97 960 80 24 5 20.64 82.56 1981 82.56
Nvidia GeForce GTX 650 Ti Boost 2013 Q1 28 nm 980 1032 384 2000 134 97 768 64 24 4 16.51 66.05 1585 66.05
Nvidia GeForce GTX 650 Ti 2012 Q4 28 nm 928 928 256 1000 110 105 768 64 16 4 14.85 59.39 1425 59.39
Nvidia GeForce GTX 650 2012 Q3 28 nm 1058 1058 256 1000 65 98 384 32 16 2 8.464 33.86 812.5 33.86
Nvidia GeForce GTX 645 2013 Q2 28 nm 824 824 256 1000 65 97 576 48 16 3 9.888 39.55 949.2 39.55




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TMUs: texture mapping units. This unit was a physical processor separated from the main graphics processing units. It is able to distort a bitmap image, and also to resize it, to rotate it and to place it as a texture onto a plane of a specific 3D model.

ROPs: render output units. The other name of this unit is raster operations pipeline. This hadware component is taking pixel and texel information, and processing it through vector and matrix operations. The result will be a depth value or a final pixel. It is able to control antialiasing with the merge of several sample into one pixel.

SM / SMX, CUs (compute units) : streaming multiprocessor. These processors are implied in the Kepler's power efficiency when the GPU is using one unified clock speed.

The term pixel fillrate is refering to the number of pixels that the video card is able to generate every second. This performance is achieved by multiplying the raster output units (ROPs) by the clock frequency of the graphics processor unit (GPU).

The term texture fillrate refers to the number of map texture elements (texels) that the GPU is capable of generating per second. This performance is achieved by multiplying the texture mapping units (TMUs) by the clock frequency of the graphics processor unit.


Performances :




FP32 performance comparison (single precision; float; floating-point 32) for this graphics card:


FP32 Performance in GFLOPS
Nvidia GeForce GTX 690 6,260
Nvidia GeForce GTX 680 3,250
Nvidia GeForce GTX 670 2,634
Nvidia GeForce GTX 660 Ti 2,634
Nvidia GeForce GTX 660 1,981
Nvidia GeForce GTX 650 Ti Boost 1,585
Nvidia GeForce GTX 650 Ti 1,425
Nvidia GeForce GTX 645 949.2
Nvidia GeForce GTX 650 812.5



Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.

List of comparisons:

AMDAMD RadeonAMD Radeon GraphicsAMD Radeon HDAMD Radeon HD 6000AMD Radeon HD 7000AMD Radeon HD 7800AMD Radeon HD 8000AMD Radeon MobileAMD Radeon ProAMD Radeon Pro MobileAMD Radeon R2AMD Radeon R4AMD Radeon R5AMD Radeon R6AMD Radeon R7AMD Radeon R7 200AMD Radeon R9AMD Radeon R9 200AMD Radeon RXAMD Radeon RX 300AMD Radeon RX 400AMD Radeon RX 500AMD Radeon RX 5000AMD Radeon RX 5000 MobileAMD Radeon RX 6000AMD Radeon RX 6000 MobileAMD Radeon RX 7000AMD Radeon RX VegaAMD Radeon VegaAMD Radeon Vega 11AMD Radeon Vega 3AMD Radeon Vega 6AMD Radeon Vega 8AMD Radeon Vega MobileAppleARMARM MaliARM Mali-400ARM Mali-450ARM Mali-470ARM Mali-G31ARM Mali-G51ARM Mali-G52ARM Mali-G57ARM Mali-G610ARM Mali-G68ARM Mali-G71ARM Mali-G710ARM Mali-G72ARM Mali-G76ARM Mali-G77ARM Mali-G78ARM Mali-T720ARM Mali-T760ARM Mali-T764ARM Mali-T820ARM Mali-T830ARM Mali-T860ARM Mali-T880ASRockAsusAsus GeForce 4000ATIATI Radeon HDATI Radeon HD 3000ATI Radeon HD 4000ATI Radeon HD 5000BFGBroadcomBroadcom VideoCoreColorfulColorful GeForce 4000DellDMPEVGAEVGA GeForce 1000EVGA GeForce 1600EVGA GeForce 2000EVGA GeForce 3000GainwardGainward GeForce 4000GigabyteGigabyte GeForce 4000ImaginationImagination PowerVRImagination PowerVR SGX543Imagination PowerVR SGX544IntelIntel ArcIntel Arctic SoundIntel HD GraphicsIntel Iris GraphicsIntel Iris Plus GraphicsIntel Iris Xe Graphics G7Intel Iris Xe Graphics MobileIntel UHD GraphicsIntel UHD Graphics 610Intel UHD Graphics 620Intel UHD Graphics 630Intel UHD Graphics 730Intel Xe GraphicsLeadtekMicrosoftMicrosoft XboxMSIMSI GeForce 3000MSI GeForce 4000NintendoNvidiaNvidia GeForceNvidia GeForce 1000Nvidia GeForce 1000 MobileNvidia GeForce 1600Nvidia GeForce 1600 MobileNvidia GeForce 2000Nvidia GeForce 2000 MobileNvidia GeForce 3000Nvidia GeForce 3000 MobileNvidia GeForce 400Nvidia GeForce 4000Nvidia GeForce 500Nvidia GeForce 600Nvidia GeForce 600MNvidia GeForce 700Nvidia GeForce 700MNvidia GeForce 800M seriesNvidia GeForce 900Nvidia GeForce 900MNvidia GeForce GTNvidia GeForce GT 1000Nvidia GeForce GTXNvidia GeForce GTX 1000Nvidia GeForce GTX 1000 MobileNvidia GeForce GTX 1600Nvidia GeForce GTX 1600 MobileNvidia GeForce GTX 400Nvidia GeForce GTX 500Nvidia GeForce GTX 600Nvidia GeForce GTX 600 MobileNvidia GeForce GTX 700Nvidia GeForce GTX 700 MobileNvidia GeForce GTX 800 MobileNvidia GeForce GTX 900Nvidia GeForce GTX 900 MobileNvidia GeForce MXNvidia GeForce RTXNvidia GeForce RTX 2000Nvidia GeForce RTX 2000 MobileNvidia GeForce RTX 3000Nvidia GeForce RTX 3000 MobileNvidia GeForce RTX 4000Nvidia GM20BNvidia Quadro seriesNvidia TeslaNvidia VoltaPalitPalit GeForce 4000PNYQualcommQualcomm AdrenoSamsungSaplosSapphireSonySony PlayStationValveVeinedaVivanteXFXYestonZotacZotac GeForce 4000Graphics cards groups

List of benchmarks:

FP32 performance

See also:

Nvidia GeForce GTX 600 Mobile




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