Nvidia GeForce GTX 1660 Ti Specs

Nvidia GeForce GTX 1660 Ti on Amazon USA

Specifications of the Nvidia GeForce GTX 1660 Ti graphics card dedicated to the desktop sector, with 1536 shading units, its maximum frequency is 1.8GHz The table below makes it possible to observe well the lithography, the number of transistors (if present), the offered cache memory, the quantity of texture mapping units, of render output units, the release date, the GFLOPS performance, the values obtained in the benchmark platforms.


Graphics card Nvidia GeForce GTX 1660 Ti
Market (main) Desktop
Release date Q1 2019
Model number TU116-400-A1
GPU name TU116
Architecture Turing
Generation GeForce 16
Lithography 12 nm
Transistors 6,600,000,000
Bus interface PCIe 3.0 x16
GPU base clock 1.50 GHz
GPU boost clock 1.77 GHz
Memory frequency 1,500 MHz
Effective memory speed 12 GB/s
Memory size 6 GB
Memory type GDDR6
Memory bus 192 bit
Memory bandwidth 288.0 GB/s
TDP 120 W
Suggested PSU 450W ATX Power Supply
Multicard technology -

1x DVI
1x DisplayPort
Maximum GPU Temperature 95°C
Cores (compute units, SM, SMX) 24
Shading units (cuda cores) 1,536
TMUs 96
ROPs 48
Cache memory 1.5 MB
Pixel fillrate 85.0 GPixel/s
Texture fillrate 169.9 GTexel/s
Performance FP16 (half) 10.9 TFLOPS
Performance FP32 (float) 5.4 TFLOPS
Performance FP64 (double) 169.9 GFLOPS

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TMUs: texture mapping units. This unit was a physical processor separated from the main graphics processing units. It is able to distort a bitmap image, and also to resize it, to rotate it and to place it as a texture onto a plane of a specific 3D model.

ROPs: render output units. The other name of this unit is raster operations pipeline. This hadware component is taking pixel and texel information, and processing it through vector and matrix operations. The result will be a depth value or a final pixel. It is able to control antialiasing with the merge of several sample into one pixel.

SM: streaming multiprocessor. These processors are implied in the Kepler's power efficiency when the GPU is using one unified clock speed.

Performances :

Performance comparison between this graphics card and those of equivalent power, for this we consider the results generated on benchmark softwares and rendering performances.

Pixel fillrate performance comparison for this graphics card:

Pixel fillrate performance in GPixels/s
Gigabyte GeForce GTX 1060 WindForce OC 6G 85.01
Zotac GeForce GTX 1060 AMP! Edition 85.01
Gigabyte GeForce GTX 1060 WindForce OC 3G 85
Nvidia GeForce GTX 1660 Ti 84.96
EVGA GeForce GTX 1660 Ti XC Black 84.96
EVGA GeForce GTX 1660 Ti XC Ultra Black 84.96
Gigabyte GeForce RTX 2060 Gaming OC 84.24
EVGA GeForce RTX 2060 XC 84.2
Nvidia Tesla M10 83.6
EVGA GeForce RTX 2060 SC 82.1

The term pixel fillrate is refering to the number of pixels that the video card is able to generate every second. This performance is achieved by multiplying the raster output units (ROPs) by the clock frequency of the graphics processor unit (GPU).

Texture fillrate performance comparison for this graphics card:

Texture fillrate performance in GTexels/s
Intel Arctic Sound 1T 172.8
Intel Arctic Sound 2T 172.8
Gigabyte GeForce GTX 1660 Ti OC 172.8
Nvidia GeForce GTX 1660 Ti 169.9
EVGA GeForce GTX 1660 Ti XC Black 169.9
EVGA GeForce GTX 1660 Ti XC Ultra Black 169.9
AMD Radeon Pro 5500 XT 168.7
Nvidia Quadro P4000 165.8
Nvidia Quadro RTX 3000 Mobile 165.6
AMD Radeon RX 580 2048SP 164.4

The term texture fillrate refers to the number of map texture elements (texels) that the GPU is capable of generating per second. This performance is achieved by multiplying the texture mapping units (TMUs) by the clock frequency of the graphics processor unit.

FP32 performance comparison (single precision; float; floating-point 32) for this graphics card:

FP32 Performance in GFLOPS
EVGA GeForce GTX 1660 Ti XC Gaming 5,668
EVGA GeForce GTX 1660 Ti SC Ultra Gaming 5,668
Gigabyte GeForce GTX 1660 Ti OC 5,530
Nvidia GeForce GTX 1660 Ti 5,437
EVGA GeForce GTX 1660 Ti XC Black 5,437
EVGA GeForce GTX 1660 Ti XC Ultra Black 5,437
AMD Radeon Pro 5500 XT 5,398
Nvidia Quadro P4000 5,304
Nvidia Quadro RTX 3000 Mobile 5,299
AMD Radeon RX 580 2048SP 5,259

Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.

List of comparisons:

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List of benchmarks:

FP32 performance

See also:

Nvidia GeForce GTX 1660 Ti Max-QNvidia GeForce GTX 1660 Ti Mobile


Nvidia GeForce GTX 1660 Ti AMD equivalent

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