Nvidia GeForce GTX 1080 Ti Specs

Nvidia GeForce GTX 1080 Ti on Amazon USA

Specifications of the Nvidia GeForce GTX 1080 Ti graphics card dedicated to the desktop sector, with 3584 shading units, its maximum frequency is 1.6GHz The table below makes it possible to observe well the lithography, the number of transistors (if present), the offered cache memory, the quantity of texture mapping units, of render output units, the release date, the GFLOPS performance, the values obtained in the benchmark platforms.


Processor Nvidia GeForce GTX 1080 Ti
Market (main) Desktop
Release date Q1 2017
Model number GP102-350-K1-A1
GPU name GP102
Architecture Pascal
Generation GeForce 10
Lithography 16 nm
Transistors 11,800,000,000
Bus interface PCIe 3.0 x16
GPU base clock rate 1.48 GHz
GPU max clock rate 1.58 GHz
Memory frequency 1,376 MHz
Effective memory speed 11 GB/s
Memory size 11 GB
Memory type GDDR5X
Memory bus 352 bit
Memory bandwidth 484 GB/s
TDP 250 W
Suggested PSU 600W ATX Power Supply
Multicard technology 4-way SLI, 2-way SLI HB

3x DisplayPort
Maximum GPU Temperature 91°C
Shading units (cuda cores) 3,584
TMUs 224
ROPs 88
SM count 28
Cache memory 2.8 MB
Pixel fillrate 139.2 GPixel/s
Texture fillrate 354.4 GTexel/s
Performance FP16 (half) 177.2 GFLOPS
Performance FP32 (float) 11.3 TFLOPS
Performance FP64 (double) 354.4 GFLOPS

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TMUs: texture mapping units. This unit was a physical processor separated from the main graphics processing units. It is able to distort a bitmap image, and also to resize it, to rotate it and to place it as a texture onto a plane of a specific 3D model.

ROPs: render output units. The other name of this unit is raster operations pipeline. This hadware component is taking pixel and texel information, and processing it through vector and matrix operations. The result will be a depth value or a final pixel. It is able to control antialiasing with the merge of several sample into one pixel.

SM: streaming multiprocessor. These processors are implied in the Kepler's power efficiency when the GPU is using one unified clock speed.

Performances :

Performance comparison between this graphics card and those of equivalent power, for this we consider the results generated on benchmark softwares and rendering performances.

Pixel fillrate performance comparison for this graphics card:

Pixel fillrate performance in GPixels/s
Nvidia Titan Xp 151.9
MSI GeForce RTX 3060 Ti Gaming X Trio 146.4
AMD Radeon RX 6700 XT 144
AMD Radeon RX 6700 144
Nvidia Titan V 139.7
Nvidia GeForce GTX 1080 Ti 139.2
Nvidia GeForce RTX 2080 Ti 136
AMD Radeon RX 6500 XT 134.7
Nvidia GeForce RTX 3060 Ti 133.2
AMD Radeon RX 5700 XT 50th Anniversary 126.7

The term pixel fillrate is refering to the number of pixels that the video card is able to generate every second. This performance is achieved by multiplying the raster output units (ROPs) by the clock frequency of the graphics processor unit (GPU).

Texture fillrate performance comparison for this graphics card:

Texture fillrate performance in GTexels/s
AMD Radeon VII 420
AMD Radeon RX Vega Nano 395.8
AMD Radeon RX Vega 64 395.8
AMD Radeon RX Vega 64 Limited Edition 395.8
Nvidia Titan Xp 379.7
Nvidia GeForce GTX 1080 Ti 354.4
Nvidia GeForce RTX 2080 Super 348.5
Nvidia GeForce RTX 3070 Ti 339.8
AMD Radeon RX Vega 56 329.5
AMD Radeon RX 6700 324

The term texture fillrate refers to the number of map texture elements (texels) that the GPU is capable of generating per second. This performance is achieved by multiplying the texture mapping units (TMUs) by the clock frequency of the graphics processor unit.

FP32 performance comparison (single precision; float; floating-point 32) for this graphics card:

FP32 Performance in GFLOPS
AMD Radeon RX Vega Nano 12,660
AMD Radeon RX Vega 64 12,660
AMD Radeon RX Vega 64 Limited Edition 12,660
Nvidia Titan Xp 12,150
AMD Radeon RX 6700 XT 11,520
Nvidia GeForce GTX 1080 Ti 11,340
Nvidia GeForce RTX 2080 Super 11,150
AMD Radeon RX Vega 56 10,540
AMD Radeon RX 6700 10,370
AMD Radeon RX 6600 XT 10,240

Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.

List of comparisons:

AMDAMD RadeonAMD Radeon HD 8000AMD Radeon R5AMD Radeon R7AMD Radeon R9AMD Radeon RXAMD Radeon RX 300AMD Radeon RX 400AMD Radeon RX 500AMD Radeon RX 5000AMD Radeon RX 5000 MobileAMD Radeon RX 6000AMD Radeon RX 6000 MobileAMD Radeon RX seriesAMD Radeon RX VegaAMD Radeon VegaAppleARMARM MaliARM Mali-450ARM Mali-G52ARM Mali-G71ARM Mali-G72ARM Mali-G76ARM Mali-T720ImaginationImagination PowerVRImagination PowerVR SGX544IntelIntel HD GraphicsIntel Iris GraphicsIntel UHD GraphicsIntel UHD Graphics 630MSINvidiaNvidia GeForceNvidia GeForce 1000Nvidia GeForce 1000 MobileNvidia GeForce 1600Nvidia GeForce 1600 MobileNvidia GeForce 2000Nvidia GeForce 2000 MobileNvidia GeForce 3000Nvidia GeForce 3000 MobileNvidia GeForce 500Nvidia GeForce 600Nvidia GeForce 600MNvidia GeForce 700Nvidia GeForce 700MNvidia GeForce 800M seriesNvidia GeForce 900Nvidia GeForce 900MNvidia GeForce GTNvidia GeForce GTXNvidia GeForce MXNvidia GeForce RTXNvidia Quadro seriesNvidia VoltaQualcommQualcomm AdrenoVivanteGraphics cards groups

List of benchmarks:

FP32 performance


Nvidia GeForce GTX 1080 Ti AMD equivalent

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