Nvidia GeForce GTX 1080 Specs

Nvidia GeForce GTX 1080 on Amazon USA

Specifications of the Nvidia GeForce GTX 1080 graphics card dedicated to the desktop sector, with 2560 shading units, its maximum frequency is 1.7GHz The table below makes it possible to observe well the lithography, the number of transistors (if present), the offered cache memory, the quantity of texture mapping units, of render output units, the release date, the GFLOPS performance, the values obtained in the benchmark platforms.


Processor Nvidia GeForce GTX 1080
Market (main) Desktop
Release date Q2 2016
Model number GP104-400-A1
GPU name GP104
Architecture Pascal
Generation GeForce 10
Lithography 16 nm
Transistors 7,200,000,000
Bus interface PCIe 3.0 x16
GPU base clock rate 1.61 GHz
GPU max clock rate 1.73 GHz
Memory frequency 1,251 MHz
Effective memory speed 10 GB/s
Memory size 8 GB
Memory type GDDR5X
Memory bus 256 bit
Memory bandwidth 320 GB/s
TDP 180 W
Suggested PSU 500W ATX Power Supply
Multicard technology 4-way SLI, 2-way SLI HB

1x DVI
3x DisplayPort
Maximum GPU Temperature 94°C
Shading units (cuda cores) 2,560
TMUs 160
ROPs 64
SM count 20
Cache memory 2 MB
Pixel fillrate 110.9 GPixel/s
Texture fillrate 277.3 GTexel/s
Performance FP16 (half) 138.6 GFLOPS
Performance FP32 (float) 8.9 TFLOPS
Performance FP64 (double) 277.3 GFLOPS

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TMUs: texture mapping units. This unit was a physical processor separated from the main graphics processing units. It is able to distort a bitmap image, and also to resize it, to rotate it and to place it as a texture onto a plane of a specific 3D model.

ROPs: render output units. The other name of this unit is raster operations pipeline. This hadware component is taking pixel and texel information, and processing it through vector and matrix operations. The result will be a depth value or a final pixel. It is able to control antialiasing with the merge of several sample into one pixel.

SM: streaming multiprocessor. These processors are implied in the Kepler's power efficiency when the GPU is using one unified clock speed.

Performances :

Performance comparison between this graphics card and those of equivalent power, for this we consider the results generated on benchmark softwares and rendering performances.

Pixel fillrate performance comparison for this graphics card:

Pixel fillrate performance in GPixels/s
AMD Radeon RX 5700 XT 121.9
Nvidia GeForce RTX 2080 Super 116.2
Nvidia GeForce RTX 3060 113.7
Nvidia GeForce RTX 2070 Super 113.3
AMD Radeon VII 112
Nvidia GeForce GTX 1080 110.9
AMD Radeon RX 5700 110.4
Nvidia GeForce RTX 2080 109.4
Nvidia GeForce GTX 1070 Ti 107.7
AMD Radeon RX Vega 64 Liquid Cooling 107.3

The term pixel fillrate is refering to the number of pixels that the video card is able to generate every second. This performance is achieved by multiplying the raster output units (ROPs) by the clock frequency of the graphics processor unit (GPU).

Texture fillrate performance comparison for this graphics card:

Texture fillrate performance in GTexels/s
Nvidia GeForce RTX 2080 314.6
AMD Radeon RX 5700 XT 304.8
Nvidia GeForce RTX 2070 Super 283.2
AMD Radeon RX 6600 280
MSI GeForce RTX 3060 Ti Gaming X Trio 278.2
Nvidia GeForce GTX 1080 277.3
AMD Radeon RX 6500 XT 269.4
Nvidia GeForce GTX 1070 Ti 255.8
Nvidia Tesla T4 254.4
Nvidia GeForce RTX 3060 Ti 253.1

The term texture fillrate refers to the number of map texture elements (texels) that the GPU is capable of generating per second. This performance is achieved by multiplying the texture mapping units (TMUs) by the clock frequency of the graphics processor unit.

FP32 performance comparison (single precision; float; floating-point 32) for this graphics card:

FP32 Performance in GFLOPS
AMD Radeon RX 5700 XT 50th Anniversary 10,140
Nvidia GeForce RTX 2080 10,070
AMD Radeon RX 5700 XT 9,754
Nvidia GeForce RTX 2070 Super 9,062
AMD Radeon RX 6600 8,960
Nvidia GeForce GTX 1080 8,873
AMD Radeon RX 6500 XT 8,622
Nvidia GeForce GTX 1070 Ti 8,186
Nvidia Tesla T4 8,141
Nvidia GeForce RTX 3050 8,018

Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.

List of comparisons:

AMDAMD RadeonAMD Radeon HD 8000AMD Radeon R5AMD Radeon R7AMD Radeon R9AMD Radeon RXAMD Radeon RX 300AMD Radeon RX 400AMD Radeon RX 500AMD Radeon RX 5000AMD Radeon RX 5000 MobileAMD Radeon RX 6000AMD Radeon RX 6000 MobileAMD Radeon RX seriesAMD Radeon RX VegaAMD Radeon VegaAppleARMARM MaliARM Mali-450ARM Mali-G52ARM Mali-G71ARM Mali-G72ARM Mali-G76ARM Mali-T720ImaginationImagination PowerVRImagination PowerVR SGX544IntelIntel HD GraphicsIntel Iris GraphicsIntel UHD GraphicsIntel UHD Graphics 630MSINvidiaNvidia GeForceNvidia GeForce 1000Nvidia GeForce 1000 MobileNvidia GeForce 1600Nvidia GeForce 1600 MobileNvidia GeForce 2000Nvidia GeForce 2000 MobileNvidia GeForce 3000Nvidia GeForce 3000 MobileNvidia GeForce 500Nvidia GeForce 600Nvidia GeForce 600MNvidia GeForce 700Nvidia GeForce 700MNvidia GeForce 800M seriesNvidia GeForce 900Nvidia GeForce 900MNvidia GeForce GTNvidia GeForce GTXNvidia GeForce MXNvidia GeForce RTXNvidia Quadro seriesNvidia VoltaQualcommQualcomm AdrenoVivanteGraphics cards groups

List of benchmarks:

FP32 performance

See also:

Nvidia GeForce GTX 1080 Max-QNvidia GeForce GTX 1080 MobileNvidia GeForce GTX 1080 Ti


Nvidia GeForce GTX 1080 AMD equivalent

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