Imagination PowerVR MBX


Imagination PowerVR MBX on Amazon USA


Specifications and performance with the benchmarks of the Imagination PowerVR MBX graphics card dedicated to the smartphone sector, it has 1 execution units, with 16 shading units, its maximum frequency is 0.2GHz The table below makes it possible to observe well the lithography, the number of transistors (if present), the offered cache memory, the quantity of texture mapping units, of render output units, the release date, the GFLOPS performance, the values obtained in the benchmark platforms.







Specifications:


Graphics card Imagination PowerVR MBX
Market (main) Smartphone
Release date Q1 2001
GPU name MBX
Architecture PowerVR STMicro
Generation Series4
Lithography 130 nm
Bus interface IGP
GPU clock 200 MHz
Memory bus 64 bit
Execution units 1
Shading units 16
Triangle fillrate 2 MT/s
Pixel fillrate 0.2 GPixel/s
Performance FP32 (float) 6.4 GFLOPS
Amazon
eBay




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Performance with the benchmarks:


Performance comparison between this graphics card and those of equivalent power, for this we consider the results generated on benchmark softwares and rendering performances.


Pixel fillrate performance comparison for this graphics card:


Pixel Fillrate Performance in GPixels/s
ARM Mali-G57 MC1 1.7
ARM Mali-G57 MP1 1.7
ARM Mali-G51 MP2 1.3
Qualcomm Adreno 308 1
Imagination PowerVR GE8100 0.65
Imagination PowerVR MBX 0.15



The term pixel fillrate is refering to the number of pixels that the video card is able to generate every second. This performance is achieved by multiplying the raster output units (ROPs) by the clock frequency of the graphics processor unit (GPU). Matrix and vector operations allow pixel pipelines to process pixels and texels stored in the buffer. The ROPs will then generate transactions between the buffer and local memory. You should know that the higher the pixel rate, the greater the screen resolution that the GPU can manage.




FP32 performance comparison (single precision; float; floating-point 32) for this graphics card:


FP32 Performance in GFLOPS
Qualcomm Adreno 505 48.6
Qualcomm Adreno 504 48.6
ARM Mali-G51 MP2 41.6
Qualcomm Adreno 308 24
Imagination PowerVR GE8100 20.8
Imagination PowerVR MBX 6.4



Single-precision floating-point format, also called FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point. FP32 power helps assess the video card's capabilities for generating rendering workloads. Video games use INT32 and FP32 cores to manage calculations with integers and numbers with decimals in order to produce maps, bone matrices on which the vertex shaders will calculate the vertices. Values in single precision format are mainly used in video games and 3D software.



List of benchmarks:

FP32 Performance



Smartphones with the graphics card Imagination PowerVR MBX:

Apple iPhoneApple iPhone 3G

Processors with the graphics card Imagination PowerVR MBX:

ARM11

Equivalence:

Imagination PowerVR MBX Nvidia EquivalentImagination PowerVR MBX AMD Equivalent




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