Colorful iGame GeForce RTX 4090 Neptune OC-V Specs


Colorful iGame GeForce RTX 4090 Neptune OC-V on Amazon USA


Specifications of the Colorful iGame GeForce RTX 4090 Neptune OC-V graphics card dedicated to the desktop sector, with 16834 shading units, its maximum frequency is 2.6GHz The table below makes it possible to observe well the lithography, the number of transistors (if present), the offered cache memory, the quantity of texture mapping units, of render output units, the release date, the GFLOPS performance, the values obtained in the benchmark platforms.







Specifications:


Graphics card Colorful iGame GeForce RTX 4090 Neptune OC-V
Market (main) Desktop
Release date Q4 2022
Model number AD102-300-A1
GPU name AD102
Architecture Ada Lovelace
Generation GeForce 40
Lithography 4 nm
Transistors 76,300,000,000
Bus interface PCIe 4.0 x16
GPU base clock 2.24 GHz
GPU boost clock 2.64 GHz
Memory frequency 1,325 MHz
Effective memory speed 21.2 GB/s
Memory size 24 GB
Memory type GDDR6X
Memory bus 384 bit
Memory bandwidth 1,018.0 GB/s
TDP 630 W
Suggested PSU 1000W ATX Power Supply
Multicard technology -
Outputs

1x HDMI
3x DisplayPort
Cores (compute units, SM, SMX) 128
Shading units 16,834
TMUs 512
ROPs 192
Tensor cores 512
RT cores 128
Cache memory 72 MB
Pixel fillrate 464.6 GPixel/s
Texture fillrate 1,351.7 GTexel/s
Performance FP16 (half) 86.5 TFLOPS
Performance FP32 (float) 86.5 TFLOPS
Performance FP64 (double) 1.4 TFLOPS
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TMUs: texture mapping units. This unit was a physical processor separated from the main graphics processing units. It is able to distort a bitmap image, and also to resize it, to rotate it and to place it as a texture onto a plane of a specific 3D model.

ROPs: render output units. The other name of this unit is raster operations pipeline. This hadware component is taking pixel and texel information, and processing it through vector and matrix operations. The result will be a depth value or a final pixel. It is able to control antialiasing with the merge of several sample into one pixel.

SM: streaming multiprocessor. These processors are implied in the Kepler's power efficiency when the GPU is using one unified clock speed.



Performances :


Performance comparison between this graphics card and those of equivalent power, for this we consider the results generated on benchmark softwares and rendering performances.


Pixel fillrate performance comparison for this graphics card:


Pixel fillrate performance in GPixels/s
Nvidia GeForce RTX 4090 Ti 504
Nvidia RTX 6000 Ada 504
AMD Radeon RX 7900 XTX 481
Colorful iGame GeForce RTX 4090 Neptune OC-V 464.6
MSI GeForce RTX 4090 Suprim X 462
Colorful iGame GeForce RTX 4090 Vulcan OC-V 462
MSI GeForce RTX 4090 Suprim Liquid X 462
AMD Radeon RX 7900 XT 460.8



The term pixel fillrate is refering to the number of pixels that the video card is able to generate every second. This performance is achieved by multiplying the raster output units (ROPs) by the clock frequency of the graphics processor unit (GPU).


Texture fillrate performance comparison for this graphics card:


Texture fillrate performance in GTexels/s
Nvidia GeForce RTX 4090 Ti 1,491
Nvidia RTX 6000 Ada 1,491
Colorful iGame GeForce RTX 4090 Neptune OC-V 1,351.7
MSI GeForce RTX 4090 Suprim X 1,344
Colorful iGame GeForce RTX 4090 Vulcan OC-V 1,344
MSI GeForce RTX 4090 Suprim Liquid X 1,344
Gainward GeForce RTX 4090 Phantom GS 1,336.3



The term texture fillrate refers to the number of map texture elements (texels) that the GPU is capable of generating per second. This performance is achieved by multiplying the texture mapping units (TMUs) by the clock frequency of the graphics processor unit.


FP32 performance comparison (single precision; float; floating-point 32) for this graphics card:


FP32 Performance in GFLOPS
Nvidia GeForce RTX 4090 Ti 95,420
Nvidia RTX 6000 Ada 95,420
Colorful iGame GeForce RTX 4090 Neptune OC-V 86,508
MSI GeForce RTX 4090 Suprim X 86,020
MSI GeForce RTX 4090 Suprim Liquid X 86,020
Colorful iGame GeForce RTX 4090 Vulcan OC-V 86,016
Gainward GeForce RTX 4090 Phantom GS 85,525



Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.



List of comparisons:

AMDAMD RadeonAMD Radeon GraphicsAMD Radeon HDAMD Radeon HD 6000AMD Radeon HD 7000AMD Radeon HD 7800AMD Radeon HD 8000AMD Radeon MobileAMD Radeon ProAMD Radeon Pro MobileAMD Radeon R2AMD Radeon R4AMD Radeon R5AMD Radeon R6AMD Radeon R7AMD Radeon R7 200AMD Radeon R9AMD Radeon R9 200AMD Radeon RXAMD Radeon RX 300AMD Radeon RX 400AMD Radeon RX 500AMD Radeon RX 5000AMD Radeon RX 5000 MobileAMD Radeon RX 6000AMD Radeon RX 6000 MobileAMD Radeon RX 7000AMD Radeon RX VegaAMD Radeon VegaAMD Radeon Vega 11AMD Radeon Vega 3AMD Radeon Vega 6AMD Radeon Vega 8AMD Radeon Vega MobileAppleARMARM MaliARM Mali-400ARM Mali-450ARM Mali-470ARM Mali-G31ARM Mali-G51ARM Mali-G52ARM Mali-G57ARM Mali-G610ARM Mali-G68ARM Mali-G71ARM Mali-G710ARM Mali-G72ARM Mali-G76ARM Mali-G77ARM Mali-G78ARM Mali-T720ARM Mali-T760ARM Mali-T764ARM Mali-T820ARM Mali-T830ARM Mali-T860ARM Mali-T880ASRockAsusAsus GeForce 4000ATIATI Radeon HDATI Radeon HD 3000ATI Radeon HD 4000ATI Radeon HD 5000BFGBroadcomBroadcom VideoCoreColorfulColorful GeForce 4000DellDMPEVGAEVGA GeForce 1000EVGA GeForce 1600EVGA GeForce 2000EVGA GeForce 3000GainwardGainward GeForce 4000GigabyteGigabyte GeForce 4000ImaginationImagination PowerVRImagination PowerVR SGX543Imagination PowerVR SGX544IntelIntel ArcIntel Arctic SoundIntel HD GraphicsIntel Iris GraphicsIntel Iris Plus GraphicsIntel Iris Xe Graphics G7Intel Iris Xe Graphics MobileIntel UHD GraphicsIntel UHD Graphics 610Intel UHD Graphics 620Intel UHD Graphics 630Intel UHD Graphics 730Intel Xe GraphicsLeadtekMicrosoftMicrosoft XboxMSIMSI GeForce 3000MSI GeForce 4000NintendoNvidiaNvidia GeForceNvidia GeForce 1000Nvidia GeForce 1000 MobileNvidia GeForce 1600Nvidia GeForce 1600 MobileNvidia GeForce 2000Nvidia GeForce 2000 MobileNvidia GeForce 3000Nvidia GeForce 3000 MobileNvidia GeForce 400Nvidia GeForce 4000Nvidia GeForce 500Nvidia GeForce 600Nvidia GeForce 600MNvidia GeForce 700Nvidia GeForce 700MNvidia GeForce 800M seriesNvidia GeForce 900Nvidia GeForce 900MNvidia GeForce GTNvidia GeForce GT 1000Nvidia GeForce GTXNvidia GeForce GTX 1000Nvidia GeForce GTX 1000 MobileNvidia GeForce GTX 1600Nvidia GeForce GTX 1600 MobileNvidia GeForce GTX 400Nvidia GeForce GTX 500Nvidia GeForce GTX 600Nvidia GeForce GTX 600 MobileNvidia GeForce GTX 700Nvidia GeForce GTX 700 MobileNvidia GeForce GTX 800 MobileNvidia GeForce GTX 900Nvidia GeForce GTX 900 MobileNvidia GeForce MXNvidia GeForce RTXNvidia GeForce RTX 2000Nvidia GeForce RTX 2000 MobileNvidia GeForce RTX 3000Nvidia GeForce RTX 3000 MobileNvidia GeForce RTX 4000Nvidia GM20BNvidia Quadro seriesNvidia TeslaNvidia VoltaPalitPalit GeForce 4000PNYQualcommQualcomm AdrenoSamsungSaplosSapphireSonySony PlayStationValveVivanteXFXYestonZotacZotac GeForce 4000Graphics cards groups

List of benchmarks:

FP32 performance



Equivalence:

Colorful iGame GeForce RTX 4090 Neptune OC-V Nvidia equivalentColorful iGame GeForce RTX 4090 Neptune OC-V AMD equivalent




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