ARM Mali-G710 MP7

ARM Mali-G710 MP7 on Amazon USA

Specifications and performance with the benchmarks of the ARM Mali-G710 MP7 graphics card dedicated to the smartphone sector, it has 7 execution units, with 112 shading units, its maximum frequency is 0.9GHz The table below makes it possible to observe well the lithography, the number of transistors (if present), the offered cache memory, the quantity of texture mapping units, of render output units, the release date, the GFLOPS performance, the values obtained in the benchmark platforms.


Graphics card ARM Mali-G710 MP7
Market (main) Smartphone
Release date Q4 2022
GPU name Mali-G710
Architecture Valhall
Generation Generation 3
Lithography 4 nm N4
Bus interface IGP
GPU clock 850 MHz
Execution units 7
Shading units 112
Cache memory 512 KB
Triangle fillrate 1,159 MT/s
Pixel fillrate 40.3 GPixel/s
Performance FP32 (float) 1.2 TFLOPS

Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.

Performance with the benchmarks:

Performance comparison between this graphics card and those of equivalent power, for this we consider the results generated on benchmark softwares and rendering performances.

Pixel fillrate performance comparison for this graphics card:

Pixel Fillrate Performance in GPixels/s
ARM Mali-G610 MP6 72
Samsung Xclipse 920 64
Samsung Xclipse 940 64
ARM Mali-G710 MP10 57.5
ARM Mali-G710 MC10 57.5
ARM Mali-G710 MP7 40.25
Qualcomm Adreno 740 30.6
Qualcomm Adreno 730 24
Qualcomm Adreno 725 21.55
Qualcomm Adreno 720 21.55

The term pixel fillrate is refering to the number of pixels that the video card is able to generate every second. This performance is achieved by multiplying the raster output units (ROPs) by the clock frequency of the graphics processor unit (GPU). Matrix and vector operations allow pixel pipelines to process pixels and texels stored in the buffer. The ROPs will then generate transactions between the buffer and local memory. You should know that the higher the pixel rate, the greater the screen resolution that the GPU can manage.

FP32 performance comparison (single precision; float; floating-point 32) for this graphics card:

FP32 Performance in GFLOPS
Apple A15 Bionic GPU 4-Core 1,370
ARM Mali-G78 MP14 1,360.1
Qualcomm Adreno 650 1,267
Qualcomm Adreno 643L 1,247.2
Qualcomm Adreno 643 1,247.2
ARM Mali-G710 MP7 1,153.6
ARM Mali-G78 MP11 1,068.6
ARM Mali-G78 MP10 1,024
ARM Mali-G610 MC3 1,008
Samsung Xclipse 920 1,003

Single-precision floating-point format, also called FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point. FP32 power helps assess the video card's capabilities for generating rendering workloads. Video games use INT32 and FP32 cores to manage calculations with integers and numbers with decimals in order to produce maps, bone matrices on which the vertex shaders will calculate the vertices. Values in single precision format are mainly used in video games and 3D software.

List of benchmarks:

FP32 Performance

Smartphones with the graphics card ARM Mali-G710 MP7:

Google Pixel 7Google Pixel 7 ProGoogle Pixel 7aGoogle Pixel Fold

Processors with the graphics card ARM Mali-G710 MP7:

Google Tensor G2


ARM Mali-G710 MP7 Nvidia EquivalentARM Mali-G710 MP7 AMD Equivalent © 2024 - About us - XML sitemap - Privacy policy - Advertising policy - Contact


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