AMD Radeon RX 7900 XT vs Nvidia GeForce 500

AMD Radeon RX 7900 XT on Amazon USA
Nvidia GeForce 500 on Amazon USA


Compare the technical characteristics between the video card AMD Radeon RX 7900 XT and the group of graphics cards Nvidia GeForce 500, but also with the respective performance in the benchmarks.






Specifications:


Nvidia GeForce GTX 590 2011 Q1 40 nm 608 608 1536 3072 365 97 1024 128 96 32 38.92 77.82 2488 311
Nvidia GeForce GTX 580 2010 Q4 40 nm 772 772 768 1536 244 97 512 64 48 16 24.7 49.41 1581 197.6
Nvidia GeForce GTX 570 2010 Q4 40 nm 732 732 640 1280 219 97 480 60 40 15 21.96 43.92 1405 175.7
Nvidia GeForce GTX 560M 2011 Q2 40 nm 775 1550 384 1536 75 192 32 24 4 6.2 24.8 595.2 49.6
Nvidia GeForce GTX 560 Ti X2 2011 Q1 40 nm 850 850 1024 2048 170 99 768 128 64 16 27.2 108.8 2612 217.6
Nvidia GeForce GTX 560 Ti OEM 2011 Q1 40 nm 823 823 512 1024 170 99 384 64 32 8 13.17 52.67 1263 105.3
Nvidia GeForce GTX 560 Ti 448 2011 Q4 40 nm 732 732 641 1280 210 99 448 56 40 14 20.5 40.99 1312 164
Nvidia GeForce GTX 560 Ti 2011 Q1 40 nm 823 823 512 1024 170 99 384 64 32 8 13.17 52.67 1263 105.3
Nvidia GeForce GTX 560 SE 2012 Q1 40 nm 736 736 384 1024 150 99 288 48 24 6 8.83 35.33 847.9 70.66
Nvidia GeForce GTX 560 OEM 2011 Q4 40 nm 552 552 640 1280 150 99 384 44 40 11 12.14 24.29 847.9 106
Nvidia GeForce GTX 560 2011 Q2 40 nm 810 810 512 1024 150 99 336 56 32 7 11.34 45.36 1089 90.72
Nvidia GeForce GTX 555 OEM 2011 Q2 40 nm 736 736 384 1024 150 288 48 24 6 8.83 35.33 847.9 70.66
Nvidia GeForce GTX 550 Ti 2011 Q1 40 nm 900 900 384 1024 116 95 192 32 24 4 7.2 28.8 691.2 57.6
Nvidia GeForce GT 555M 2011 Q2 40 nm 753 753 256 1024 35 96 16 4 2 3.012 12.05 289.2 24.1
Nvidia GeForce GT 545 OEM 2011 Q2 40 nm 871 871 256 1024 105 100 144 24 16 3 5.22 20.9 501.4 41.78
Nvidia GeForce GT 545 2011 Q2 40 nm 720 720 384 1536 70 100 144 24 16 3 4.32 17.28 414.7 34.56
Nvidia GeForce GT 540M 2011 Q1 40 nm 672 672 256 1024 35 96 16 4 2 2.688 10.75 258 21.5
Nvidia GeForce GT 530 OEM 2011 Q2 40 nm 700 700 256 1024 50 96 16 4 2 2.8 11.2 268.8 22.4
Nvidia GeForce GT 525M 2011 Q1 40 nm 600 1200 256 1024 23 96 16 4 2 2.4 9.6 230.4 19.2
Nvidia GeForce GT 520M 2011 Q1 40 nm 672 672 128 1024 12 48 8 4 1 1.34 5.37 129 10.75
Nvidia GeForce GT 520 OEM 2012 Q3 40 nm 589 589 128 1024 29 96 16 4 2 2.35 9.42 269.2 22.43
Nvidia GeForce GT 520 2011 Q2 40 nm 810 810 128 1024 29 48 8 4 1 1.62 6.48 155.5 12.96
Nvidia GeForce GT 505 OEM 2013 Q1 40 nm 589 589 32 512 25 16 8 4 2 2.35 4.71 44.86
Nvidia GeForce 510 OEM 2011 Q3 40 nm 523 523 128 1024 25 48 8 4 1 1.04 4.18 100.4 8.36
AMD Radeon RX 7900 XT 2022 Q4 5 nm 2500 2700 512000 24000 300 12288 192 768 256 192 691.2 2074 132700 66360 4147




Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.

TMUs: texture mapping units. This unit was a physical processor separated from the main graphics processing units. It is able to distort a bitmap image, and also to resize it, to rotate it and to place it as a texture onto a plane of a specific 3D model.

ROPs: render output units. The other name of this unit is raster operations pipeline. This hadware component is taking pixel and texel information, and processing it through vector and matrix operations. The result will be a depth value or a final pixel. It is able to control antialiasing with the merge of several sample into one pixel.

SM / SMX, CUs (compute units) : streaming multiprocessor. These processors are implied in the Kepler's power efficiency when the GPU is using one unified clock speed.

The term pixel fillrate is refering to the number of pixels that the video card is able to generate every second. This performance is achieved by multiplying the raster output units (ROPs) by the clock frequency of the graphics processor unit (GPU).

The term texture fillrate refers to the number of map texture elements (texels) that the GPU is capable of generating per second. This performance is achieved by multiplying the texture mapping units (TMUs) by the clock frequency of the graphics processor unit.



Performances:

FP32 Performance in GFLOPS
AMD Radeon RX 7900 XT 66,360
Nvidia GeForce GTX 560 Ti X2 2,612
Nvidia GeForce GTX 590 2,488
Nvidia GeForce GTX 580 1,581
Nvidia GeForce GTX 570 1,405
Nvidia GeForce GTX 560 Ti 448 1,312
Nvidia GeForce GTX 560 Ti OEM 1,263
Nvidia GeForce GTX 560 Ti 1,263
Nvidia GeForce GTX 560 1,089
Nvidia GeForce GTX 560 SE 847.9
Nvidia GeForce GTX 560 OEM 847.9
Nvidia GeForce GTX 555 OEM 847.9
Nvidia GeForce GTX 550 Ti 691.2
Nvidia GeForce GTX 560M 595.2
Nvidia GeForce GT 545 OEM 501.4
Nvidia GeForce GT 545 414.7



Single precision floating point format, also known as FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point.





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