AMD Radeon RX 6800 XT vs Palit GeForce RTX 4080 GameRock

AMD Radeon RX 6800 XT on Amazon USA
Palit GeForce RTX 4080 GameRock on Amazon USA

Comparison of the technical characteristics between the graphics cards, with AMD Radeon RX 6800 XT on one side and Palit GeForce RTX 4080 GameRock on the other side, also their respective performances with the benchmarks. The first is dedicated to the desktop sector, it has 4608 shading units, a maximum frequency of 2.3 GHz, its lithography is 7 nm. The second is used on the desktop segment, it includes 9728 shading units, a maximum frequency of 2.5 GHz, its lithography is 5 nm. The following table also compares the boost clock, the number of shading units (if indicated), of execution units, the amount of cache memory, the maximum memory capacity, the memory bus width, the release date, the number of PCIe lanes, the values ​​obtained in various benchmarks.

Specification comparison:

Graphics card AMD Radeon RX 6800 XT Palit GeForce RTX 4080 GameRock
Market (main) Desktop Desktop
Release date Q4 2020 Q4 2022
Model number 215-121000177,
Navi 21 XT
GPU name Navi 21 AD103
Architecture RDNA 2.0 Ada Lovelace
Generation Navi II RX 6000 GeForce 40
Lithography 7 nm 5 nm
Transistors 26,800,000,000 45,900,000,000
Bus interface PCIe 4.0 x16 PCIe 4.0 x16
GPU base clock 1,825 MHz 2,205 MHz
GPU boost clock 2,250 MHz 2,505 MHz
Memory frequency 2,000 MHz 1,400 MHz
Effective memory speed 16 Gbps 22.4 Gbps
Memory size 16 GB 16 GB
Memory type GDDR6 GDDR6X
Memory bus 256 bit 256 bit
Memory bandwidth 512.0 GB/s 716.8 GB/s
TDP 300 W 340 W
Suggested PSU700W ATX Power Supply 850W ATX Power Supply
Multicard technology - -

2x DisplayPort
1x USB Type-C

3x DisplayPort
Max display resolution

7680 × 4320@60Hz (DP),
3840 x 2160@144Hz (DP),
7680 × 4320@60Hz (HDMI),
3840 x 2160@120Hz (HDMI)

3840 × 2160@240Hz (DP),
7680 x 4320@60Hz (DP),
7680 x 4320@120Hz (2x DP),
7680 x 4320@60Hz (HDMI)
Video decoding H.265, HEVC, H.264 4K H.264, AV1, HEVC
Video encoding H.265, HEVC, H.264 4K -
Cores (compute units, SM, SMX) 72 76
Shading units 4,608 9,728
TMUs 288 304
ROPs 128 112
RT cores 72 76
Cache memory 128 MB 64 MB
Pixel fillrate 288.0 GP/s 280.6 GP/s
Texture fillrate 648.0 GT/s 761.5 GT/s
Performance FP16 (half) 41.5 TFLOPS 48.7 TFLOPS
Performance FP32 (float) 20.7 TFLOPS 48.7 TFLOPS
Performance FP64 (double) 1.3 TFLOPS 761.5 GFLOPS

Price: For technical reasons, we cannot currently display a price less than 24 hours, or a real-time price. This is why we prefer for the moment not to show a price. You should refer to the respective online stores for the latest price, as well as availability.

We can better compare what are the technical differences between the two graphics cards.

Performance comparison with the benchmarks:

Performance comparison between the two processors, for this we consider the results generated on benchmark software such as Geekbench.

FP32 Performance in GFLOPS
Palit GeForce RTX 4080 GameRock 48,737
AMD Radeon RX 6800 XT 20,740

The difference is 135%.

Single-precision floating-point format, also called FP32, is a computer number format that typically occupies 32 bits in PC memory. This represents a wide dynamic range of numeric values that employs a floating point. FP32 power helps assess the video card's capabilities for generating rendering workloads. Video games use INT32 and FP32 cores to manage calculations with integers and numbers with decimals in order to produce maps, bone matrices on which the vertex shaders will calculate the vertices. Values in single precision format are mainly used in video games and 3D software.

See also:

Palit GeForce RTX 4080 GameRock OCPalit GeForce RTX 4080 GameRock OmniBlack


AMD Radeon RX 6800 XT Nvidia EquivalentPalit GeForce RTX 4080 GameRock Nvidia EquivalentPalit GeForce RTX 4080 GameRock AMD Equivalent © 2024 - About us - XML sitemap - Privacy policy - Advertising policy - Contact


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